Made by just three people in only a month we sought out to create a fun and engaging same screen multiplayer experience. I worked as the game designer, level designer, and programmer. I programmed all of the single player and multiplayer functionalities. Even though we were shooting for fun same screen multiplayer experience we put in a single player mode for those to enjoy by themselves. I tried to create and have the AI be dynamic and unpredictable in order to create fun and exciting moments. I helped create 23 of the crazy levels. We wanted a portion of the levels to be about precision while having others being chaotic and unpredictable.
-Visual Studio w/ C#